Skyrim Walkthrough
86Elder Scrolls 5 Walkthrough
This Skyrim Walkthrough page will list all the quest beginning with the main quests first and ending with all the additional side quests. While the walkthrough guides are fairly detailed, I also add a Youtube video to assist in following the walkthrough.
As you move through the game I’d suggest that you tackle a lot of the side quests first to build up your character before getting too deep into the main quest. Each side-quest will take between 10-20 hours of game play and will provide plenty of experience, cash, loot and some very useful ‘Voices’
Of course, there’s nothing stopping you from completing the full main quest without doing any of the side quests – or if you’re not particularly interested you don’t even have to do the main quest at all!
Skyrim is a wonderful game, with superb graphics, excellent sound and a very deep plot – I hope the Skyrim Walkthroughs assist you with you enjoyment!
Skyrim Walkthrough Main Quest
The following quests form part of the main quest in Skyrim. Through the 25 hours of game play of these quests you’ll find out why the Dragons have returned to the world and will find out more about your heritage.
Click on each link for an Skyrim Walkthrough of the Main Quest
- Skyrim Walkthrough: Unbound
The first quest you complete is basically a tutorial that allows you to learn some of the basics of combat, equipment usage, potion usage and lock-picks - Skyrim Walkthrough: Before the Storm
While you don't have to follow your companion, it's useful to head to Riverwood and take your time to talk to your companion to find out more about the world. You'll encounter some wolves and can loot them. - Skyrim Walkthrough: Bleak Falls Barrow
Speak to Ferbgar and follow the compass marker to the Bleak Falls Temple. Be aware that you will meet bandints along the way with archers - try and pick of the archers with range attacks before joining the full combat. - Skyrim Walkthrough: Dragon Rising
Meet with Iraleth, Farengarin the planning room in Dragonsreach. You’ll speak to Jarl and be given a magical Iron Helmet – leave Dragonsreach and meet Iraleth outside the town. - Skyrim Walkthrough: The Way of the Voice
High on a tall mountain (near High Hrothgar) is the monastery of the Greybeards – find a path in town that leads up the mountain – make sure you are prepared and have plenty of potions ready – this is a long trail and there are many encounters. - Skyrim Walkthrough: The Horn of Jurgen Windcaller
Your next quest involves retrieving the Horn of Jurgen Windcaller. It’s located north-east of MOrthal in Ustengrav. This is quite a difficult quest as you’re going up against quite a few mages, and will be vulnerable to long range attack - Skyrim Walkthrough: A Blade in the Dark
In your meeting with Delphine you are asked to prove that you are Dragonborn; she tells you about another dragon that is returning to Skyrim and by killing this dragon you will satisfy her doubts. - Skyrim Walkthrough: diplomatic immunity
Your next quest takes you to Solitude in the northwest. While you can fast travel to Ustengrav, I did a little grinding along the way to boost my character a little. Once in Solitude, find Malborn in the Winking Skeever. - Skyrim Walkthrough: a cornered rat
The next quest will take you far southeast to Riften. It's a fair distance so if you need to gain a few levels it's a good idea to walk, otherwise I'd suggest getting a horse or paying a wagon. - Skyrim Walkthrough: Alduin's Wall
For your next quest you’re going to need a horse as you have to travel far southwest to Sky Haven Temple. There aren’t any close towns to get a wagon to, so you’ll simply have to put up with the random encounters along the way – you can run from thes - Skyrim Walkthrough: The throat of the world
As you make your way back to High Hrothgar you can almost sense that great things are happening. You should already have given the Horn of Jurgen to the Greybeards so should be able to complete training. Talk to Arngeir and you’ll find out how alduin - Skyrim Walkthrough: Elder Knowledge
For this next quest you’re going back Southwest heading for Alftand. You will encounter plenty of Ice Wraiths but could encounter the odd Troll or two – always be prepared for a tough battle when you meet Trolls. - Skyrim Walkthrough: Alduin's Bane
You were told that if you read the Elder Scroll near the Time Wound that you will get a glimpse of the past when the Nords used the Dragonrend Shout against Alduin. You therefore need to head back to the Throat of the World. I needed to grind some ex - Skyrim Walkthrough: The World-Eater's Eyrie
Now that you’ve learned the Dragonrend shout you should head over to Dragonreach and talk to Jarl. Tell him you are ready to set up a trap. Go outside and use your Call Dragon Shout – make sure to use it with full force. Odahviing will be summoned. - Skyrim Walkthrough: Sovngarde
As you start the quest you are transported to a strange mist filled place with statues of Nord Warriors. Walking ahead you'll find a spirit – speak to the spirit; this will lead you towards the Hall of Valor.
Skyrim Walkthrough Side Quests
Under construction - will add more as I complete them!
Bard's College Quests
- Skyrim Walkthrough: Tending The Flames
- Skyrim Walkthrough: Finn's Lute
Once completing the Tending the Flames quest, talk to Inge Six Fingers. You will find out that she is sad because several years ago thieves stole her 8-course Lute (Finn’s Lute). She has found out that the thieves are located at Stony Creek Cave in s - Skyrim Walkthrough: Find Rjorn's Drum





